Why did I start Wundervale Games?

Trying to build a new company and producing our first product for a Kickstarter launch was a significant endeavor. The time was right, and we have been pushing hard since. I love games (I have over 150 board games, tons of RPG stuff, and an office full of toys), so it only made sense to start a company that would allow me to create things I love, and hopefully, you will too. One of the key things I wanted was to develop products that could span multiple generations of players, appealing to all in both look and content. I wanted adults to share their love for games with the next generation and be appealing to adults who like to play games too. I love sharing my passion for games with my children now that they are old enough, and I am sure others do as well. I also loved bringing my wife into my love for gaming. Sometimes getting non-gamers to participate is not easy (my wife hesitated). The idea is to bring new content that appeals to a broader spectrum. My wife and kids have overseen the entire development, so it is preapproved.

For our first series, the World of Nimmervale, I wanted to add unique content and stories to the expanse of the most popular fifth-edition RPG tabletop gaming system. I chose things I wanted to expand on and give my twist, but I also found that my ideas for different cultures and locales needed more readily available content. Hopefully, that means we provide something gamers want that still needs to be included.

As we progress and more details are released, I look forward to community feedback. I want to build a good following to be sure I am making things people want. I like the idea of giving our community a voice in what we make.

Here are a few of my favorite pictures of sharing my love of games with my kids.

JANUARY 25TH, 2022

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